Hey guys,
First of all, congratulaions on your work and thanks for putting this out with thorough tutorials and all the necessary tools. I would love to use the Solarus Quest Editor on my MacBook Pro running macOS Mojave. I downloaded the engine. Solarus and Solarus-run work but I have to maximize the window and go fullscreen or I just get the Audio and no Video (after that, I can switch back to small window mode and it works fine). But I can't launch the Solarus Quest Editor. If I dive into the package and run the solarus quest editor, here is what I get :
Am I doing anything wrong or missing something?
Thanks for your help!
--
Aurelien
First of all, congratulaions on your work and thanks for putting this out with thorough tutorials and all the necessary tools. I would love to use the Solarus Quest Editor on my MacBook Pro running macOS Mojave. I downloaded the engine. Solarus and Solarus-run work but I have to maximize the window and go fullscreen or I just get the Audio and no Video (after that, I can switch back to small window mode and it works fine). But I can't launch the Solarus Quest Editor. If I dive into the package and run the solarus quest editor, here is what I get :
Code Select
/Users/aurelien/Downloads/Solarus\ Quest\ Editor\ Package\ 1.6.0/Solarus\ Quest\ Editor.app/Contents/MacOS/solarus-quest-editor ; exit;
dyld: Library not loaded: @rpath/libphysfs.1.dylib
Referenced from: /Users/aurelien/Downloads/Solarus Quest Editor Package 1.6.0/Solarus Quest Editor.app/Contents/MacOS/../Resources/solarus-quest-editor
Reason: image not found
/Users/aurelien/Downloads/Solarus Quest Editor Package 1.6.0/Solarus Quest Editor.app/Contents/MacOS/solarus-quest-editor: line 5: 670 Abort trap: 6 "$dirname/../Resources/solarus-quest-editor"
logout
Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.
Am I doing anything wrong or missing something?
Thanks for your help!
--
Aurelien