Zelda resources pack error

Started by andreatux, January 15, 2015, 01:59:07 PM

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Hello everybody,

as written in the readme file in the zelda resources pack, I opened the quest editor and created a new quest. Once the editor was closed, I copied the content of the repository "data" folder into my newly created quest "data" folder, overwriting project_db.dat file. However, if I open the quest with my quest editor, it won't load any tileset, giving me an error "cannot load [file.dat] bad argument: number expected, got a string". In fact, in each tileset "dat" file,  after some point I have the field "id" filled with strings instead of numbers, like:

tile_pattern{
  id = "barrier.2",
...
}

How can I solve this problem? I have downloaded the 1.2 MacOsx version of the engine.

Thanks.

Hi,
The ALTTP resource pack is only compatible with version 1.3 of the engine.


Is there a specific reason why the mac version is still at version 1.2?

The Mac OS X version usually comes after the Windows version. We are working on it, we should be able to release it very soon. Sorry for the inconvenience!