Hello everybody,
as written in the readme file in the zelda resources pack, I opened the quest editor and created a new quest. Once the editor was closed, I copied the content of the repository "data" folder into my newly created quest "data" folder, overwriting project_db.dat file. However, if I open the quest with my quest editor, it won't load any tileset, giving me an error "cannot load [file.dat] bad argument: number expected, got a string". In fact, in each tileset "dat" file, after some point I have the field "id" filled with strings instead of numbers, like:
tile_pattern{
id = "barrier.2",
...
}
How can I solve this problem? I have downloaded the 1.2 MacOsx version of the engine.
Thanks.
Hi,
The ALTTP resource pack is only compatible with version 1.3 of the engine.
Oh, okay thanks very much!
Is there a specific reason why the mac version is still at version 1.2?
The Mac OS X version usually comes after the Windows version. We are working on it, we should be able to release it very soon. Sorry for the inconvenience!