Haven't introduced myself formally yet, so hi there, Solarus community!
How I heard about Solarus was from a dissertation paper (Link:
http://beckylavender.co.uk/portfolio/the-zelda-dungeon-generator/) I read last year about generating random Zelda dungeons. After finding out that the scripting language for this engine uses Lua, and out of curiosity, I downloaded Solarus.
I'm adept with OOP languages such as Java, C++, and Ruby, and I'm also familiar with other game engines like RPG Maker and Unity.
Currently, I'm planning to use the Solarus engine to make a quest called
The Epic of Den. Originally, this game was meant to be coded completely in Java, but I lost interest in the project.
Hope we can get along and make great open-source games!