Thanks guys
The pushing problem is solved. I indeed forgot to set pushed as false again
The reason i had the on_update() function in there was because I took example of Christopho's minecart.lua script and he used it there. I wanted the action button to appear to let players know you can interact with this item ( same as the blocks do)
The pushing problem is solved. I indeed forgot to set pushed as false again
The reason i had the on_update() function in there was because I took example of Christopho's minecart.lua script and he used it there. I wanted the action button to appear to let players know you can interact with this item ( same as the blocks do)