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Development / Importing images higher than 16-bit.
« on: December 31, 2022, 06:15:06 PM »
Hello everyone! I'm new here in this community. I found the Solarus engine a few days ago and saw the potential it had to make a really great game. I've been watching the official tutorials and have found them very helpful. (I'm on my way to making my childhood dream game. LOL.) But my problem is the 16-bit sprite art that Solarus seemingly requires. I love sprite art, but drawing it myself is very difficult. I'm much more experienced in higher resolution art. So I was wondering—is it possible to import high resolution art into Solarus? Or can only 16-bit art be imported?
Thank you for reading, and I would appreciate any help!
Thank you for reading, and I would appreciate any help!