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Messages - Shane

Your projects / Re: Ocean's Heart
November 25, 2020, 03:33:02 PM
Quote from: Max on November 22, 2020, 08:57:02 PM
Lol yeah, I saw.

So I looked into it, and the way this happens is when a game is given a rating in some countries, it's a general rating for every platform. But for some reason it gets listed individually for every platform. So OH is rated in Brazil (idk even what the rating is haha), so each platform has that rating listed. If that makes sense?

Anyway yeah, we're going to start talking about a switch port once the game is released on PC.

I'm glad you're getting the exposure anyway. Hopefully it drives sales.

I'm sure a Switch build of the engine is going to take a lot of time and work, but I think it's ultimately true home for any Solarus Engine game. Best of luck with your launch! It's already on my Steam wishlist awaiting the opportunity to pre-order!
Your projects / Re: Ocean's Heart
November 22, 2020, 02:58:27 PM
So NintendoLife is running a story on your game that it's getting a switch release....

I have a feeling this isn't accurate since there isn't a Switch build of the engine...
Your projects / Re: The Mandalorian
October 12, 2020, 07:55:46 PM
I recognize that tile-set! You're using Yoda's Stories tiles; I totally forgot about that game but that's an excellent idea.

If I remember correctly that game only had 3 environments, Ice Planet, Snow Planet, and Forest Planet. You could also look at 'Indiana Jones' Desktop Adventure' for some additional tiles in the same art style. It could help add some diversity to the environments for some additional planets.
Your projects / Re: Ocean's Heart
September 25, 2020, 12:31:31 AM
I have to imagine that has to do with the updated licence information Solarus published earlier this month. I assume that Solarus/Solarus Launcher will be packaged and distributed with your purchase of Ocean's Heart via Steam.
Your projects / Re: Ocean's Heart
September 24, 2020, 04:26:28 PM
I saw the listing for this show up on Steam. I'm quite excited for the official release. Not gonna lie, it makes me really want to see an official eShop Switch port.
Your projects / Re: AZ2R - Another Zelda 2 Remake
November 23, 2019, 06:01:29 PM
Hi there,
This is obviously my first post. I've lurked around Solarus on and off for a couple of years to see how the various projects are going and finally feel like I am ready to start working on something myself. You could probably say my more recent visits to the Solarus community have been fueled by Nintendo's recent remake of the Link's Awakening on the Switch; which has really made me want to see modernized interpretation of both several of their older Zelda games such as Oracle of Ages and Seasons, but even more so the Original Legend of Zelda and it's sequel The Adventure of Link.

--That brings me to the concept that I've had my head for several years. What I have always wanted to see was an expanded and combined remake of The Original Zelda with it's sequel The Adventure of Link into one large game with modernized graphics (Minish Cap, ALttP, a combination of the two). So I was pleasantly surprised to see this thread and even more pleasantly surprised when I saw everyone pointing out how the map for Z1 is contained in AoL's map --exactly what I wanted to do--

I've just recently started watching the tutorial videos for Solarus on YouTube and importing some of the projects other people have been working on into the Solarus Editor to get an idea of how everything works before trying to recreate the Z1 map in Solaurus (and then building AoL off of it in scale).

My day job is as a Microsoft SharePoint Administrator and VBA Programmer for a law firm. I spend a majority of my time at work automating tasks in MS Excel/Access Visual Basic for Applications and programming Workflows in SharePoint so I am very familiar with the concepts of an object oriented programming language. I've never worked with Lua before but I am hopeful that my experience with VBA and my knowledge in AHK (AutoHotKey) scripting will be helpful in learning Lua for Solarus. I was actually hoping that someone had already crafted the Z1 overworld in Solarus (and swear I thought I saw it recreated with ALttP tilesets somewhere before), but I wasn't able to find any Git's, links, or downloads, anywhere on the forum for that. I though perhaps if someone had already recreated Z1 if I started off with those existing assets if could be a great jumping off point and build off of that. But, with that being said, it probably would be a better learning experience in Solarus to remake Z1's overworld myself from scratch then it would be to use someone elses prebuilt map.

Anyway, sorry @ShadeAurion I was not trying to highjack your AoL thread, but the discussion started to go in the exact direction I would like to take my project and I thought it was relevant. And hey, who knows, maybe you would like some contribution to your project if decide your want to take it in the direction that the others are suggesting combining the two maps.