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Messages - Svenibu

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1
Your scripts / Re: New rain script
« on: February 25, 2021, 09:08:36 PM »
Hi,
i have imported the script in the link and i have the same problems.

i have tested game:set_rain_mode("rain")
Code: [Select]
function map:on_started()
 
    game:set_rain_mode("rain")

end

I get a error in the console

Error: In maps/hyrule/b3: scripts/weather/rain_manager.lua:212: attempt to index upvalue 'timers' (a nil value)
stack traceback:
[C]: in function '__index'
scripts/weather/rain_manager.lua:212: in function 'stop_timers'
scripts/weather/rain_manager.lua:224: in function 'start_rain_mode'
scripts/weather/rain_manager.lua:59: in function 'set_rain_mode'
maps/hyrule/b3.lua:4: in main chunk

2
Your scripts / Re: New rain script
« on: February 23, 2021, 08:16:49 PM »
Hi PeterB,

i have the Script whether_manager, hail_manager, rain_manager, snow_manager.

i have testet require("scripts/weather/weather_manager.lua") in main.lua and in my quest_manager.lua.

In the map script i call in the function map:on_started game:set_world_rain_mode("outside_world", "rain") the name of my map is set a world is: outside_world

I have print("rain is loaded") in the weather_manager and the same in the rain_manager to test the script is loaded.

in the Console I geht no error.


3
Your scripts / Re: New rain script
« on: February 19, 2021, 10:52:10 PM »
Hi Dirandor

can you help me with the weather script?

I have the script and the sprites imported.

I add the script weather_manager in my quest_manager script.

In the script from my map i have
add in the  the function map:on_started()
game:set_world_rain_mode("outside_world","rain")

it doesn't rain in the testgame

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