(Solved)How is a super spin attack setup?

Started by Zefk, March 26, 2017, 04:56:10 AM

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March 26, 2017, 04:56:10 AM Last Edit: March 27, 2017, 02:23:09 AM by Zefk
I know the following ability is needed for a super spin attack, but which animations? I kinda wish there was an error message for this.

Code ( lua) Select
    game:set_ability("sword_knowledge", 1)

For the super spin attack the engine use the default spin attack animation, with a circular movement applied to it.
if you want to custom it, you need a custom sword

March 26, 2017, 07:36:53 PM #2 Last Edit: March 26, 2017, 07:50:34 PM by Zefk
I am using Diarandor's "Eldran" sprite. There must be a missing animation because the sprite vanishes during the super spin attack. Eldran works just fine with the spin attack.

Super spin attack preview:

Spin attack preview:

I never made that animation for that sprite, so what happens is normal if you did not create it. It should not be hard to create it from the png of the normal spin attack animation.

By the way, it looks very cool the red-colored version of the sword energy :)
"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."

March 27, 2017, 01:56:23 AM #4 Last Edit: March 27, 2017, 02:40:57 AM by Zefk
I think it looks cool too. Your sprite Eldran is pretty complex.

I looked in Zelda Mercuris Chest. The animation name is just "super_spin_attack."