Started by ffomega, December 07, 2016, 01:02:11 AM
Quote from: Diarandor on December 07, 2016, 07:31:23 AMI agree too, this work is amazing!I've realized just now that the image is even bigger than it seems (I hadn't seen the horizontal scrolling bar ).
Quote from: Christopho on January 01, 2017, 09:09:18 PMMetallizer and I have just started to use the absolute dungeon tileset for the Mercuris' Chest project.It is really impressive and a pleasure to use it!1. We found a bug so far with the low-layer concave wall corners that have a red or white shading:As you can see the shading is reversed.2. We also a found a few minor issue: wrong ground type for the following patterns:- wall_border.corner.1-4- wall_border.corner.1-5- wall_border.corner.1-63. Question: why is the ground of parallax lava set as empty? For example if I want to put a ground hole on parallax lava tiles, is it possible? (Are there invisible tile patterns for each ground?)4. One more question: why is the color of water not the same in all PNG images? And the semi-transparent water tile pattern is has no tranparency in some PNGs.