Author Topic: The Legend of Zelda Oracle of Secrets  (Read 5750 times)

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The Legend of Zelda Oracle of Secrets
« on: April 28, 2016, 03:26:33 PM »
(The name is subject to change)

Hello guys, this is a project I've been working on during a summer job, when I had extra time on an old Windows XP computer with Code::Blocks in C++ (with the SFML lib).

Sadly, when my summer job was done I didn't get enought time to keep developping the game.
But I really want to bring this project to the next level so let me now what you think about it :)

Here is a preview of what has already been done :

Some screenshots :

My goal is to make the exact same engine as the one used in Link's Awakening DX, and improve it.
After what I will create the real game world/storyline and add original tilesets.

My twitter account to follow the news on my projects (I'm also doing an ISO-Tactical RPG like FFTA)

Thank you for your time :)

PS: English is not my primary language so sorry about my approximative grammar.
« Last Edit: April 28, 2016, 04:20:01 PM by Infitek »


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Re: The Legend of Zelda Oracle of Secrets
« Reply #1 on: April 28, 2016, 10:09:46 PM »
This is so cool. It gives me nostalgia from gameboy Zelda games...
Do you intend to make a project like this with Solarus? If so, and in case you want to collaborate with others for mapping overworld and dungeons, I might join.
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Re: The Legend of Zelda Oracle of Secrets
« Reply #2 on: May 05, 2016, 04:30:23 PM »
I would also like to help it looks like a real nintendo-made game!
You know that nearly all of use strugled once
with RPG maker. But now we make with
Solarus! 8)