Here it is guys!! It took me a long time to resize, optimize, and edit this tileset. Ironic, considering the tiles are mostly 8 x 8. However it is completely done. I hope the tile properties are correct (size, repeatables, etc.).
Some things to note:
1. This is a tileset for creating WORLD MAPS! the Player does NOT need a starting location on any map this tileset is assigned to!
2. This tileset has been 100% made with the "empty" tile property. This was done because the maps you make with them were not designed to be created for the player to move around on.
3. All tiles' default layers are 0. Again, no need for layers here since a player is not necessary
4. You make your maps by placing tiles as you would any other tileset, and then print screening the finished result. Save it as a png or whatever image formats Solarus accepts, and use the output image for your world maps.
5. This is ONLY the overworld maps. I am still not decided yet on whether I will create dungeon minimap tiles, since the rooms are often relative to how the developers create them.
6. This tileset was made using Solarus 1.5! If you are using 1.4.5 or older, the 'repeatable' tiles will NOT have smart resizing and will resize in both directions!
....Here is the data fileThis tileset might seem a little overwhelming, and I plan to create screenshot tutorials for you all, as soon as I finish editing the Full Hyrule tileset. I am about 55% to 60% finished with it, and will try to get a tutorial up for how to use some of its tiles. This tileset will use a lot of alpha transparency tiles which should make editing maps more fun and give you more variety with optimized options! Please look forward to it, but keep in mind I make no promises and I will have it done when I can <3
If you wish to give credit for any of my submissions, just use the name "ffomega". All original sprites, tiles, characters, and names belong to Nintendo. I merely edited this file for use in Solarus

Thanks!!