Original art

Started by Diarandor, February 06, 2016, 03:02:41 PM

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Quote from: Diarandor on August 12, 2016, 09:56:20 PM
New version of the Castle Theme (v1.1):
https://www.youtube.com/watch?v=8YENp5fudYQ&feature=youtu.be
Now it's completely free since only purely synthesized instruments are used (the DPCM channel is not used now).

Did you turn down your volume by mistake? The volume is a bit low on YouTube for your video.

Yes, the sound was a bit low, sorry about that. It should not be a problem since the ogg file has normal volume. I will add it to the sample quest someday soon. (If someone wants it just ask for it by email.)
"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."

I have started working on an original tileset for the overworld of the light world of the project Children of Solarus.
Although I use my github repo as an agenda of things to do, you can still follow the current progress of the development here: https://github.com/Diarandor/repository/issues/111
"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."

The water tiles of the overworld tileset are finished!!! I made a video to show them:
https://youtu.be/XxMqUXoKnwY
The tileset is still at 20% aproximately, so there is still a lot of work to do.
"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."

Wow nice work!
Just one remark: one of the frames of the corner water tiles look a bit wrong, not correctly connected to the other tiles.
But this is nice anyway.
Did you use exactly the same water colors as ALTTP? Because it really looks the same color.
And in the end did you use regular tiles or dynamic entities?


Quote from: Zefk on October 03, 2016, 09:02:29 AM
The water is phenomenal. Magnifiecent work Diarandor!  :D
Thanks for the compliment, Zefk! ;D

Quote from: Christopho on October 03, 2016, 08:57:18 AM
Wow nice work!
Just one remark: one of the frames of the corner water tiles look a bit wrong, not correctly connected to the other tiles.
But this is nice anyway.
Did you use exactly the same water colors as ALTTP? Because it really looks the same color.
And in the end did you use regular tiles or dynamic entities?
Thanks to you too! ;D
-About the frame corner, it was wrong, a mistake, but since it looks quite well I decided to keep it unchanged: it looks like two separated waves that merge together at the end, which is ok, I think. Is this ok with you too?
-I use very similar colors, close to the original ones, but they are not exactly the same (the RGB coordinates are slightly different). Should I modify them to make them more different?
-I am using dynamic entities (custom entities with a sprite) because some animations have more than 3 frames (they can have 4, 6 or 8 frames, depending on the animation). Therefore, we will need an enhanced version of the engine and editor to use these tiles, but that can wait a few weeks since we still do not have this full tileset finished.

"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."

- Ok, corners are fine to me.
- Yes I would prefer dark blue and light blue water colors a bit more different from Zelda.
- Ok. I am still thinking about good solutions to do that.

Quote from: Christopho on October 03, 2016, 10:33:46 AM
- Yes I would prefer dark blue and light blue water colors a bit more different from Zelda.
No problem. Consider it done!
"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."

Half of the mountain tiles (or maybe a bigger percentage) are finished, but not all of them. This video shows some of the new mountain tiles:
https://youtu.be/wZl7-JCoRsA
"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."


Quote from: Zefk on November 16, 2016, 10:34:24 AM
I love the mountains. They are really detailed.

Thans a lot Zefk!

Very few progress for now. Here you have a new video with the new tiles for mountain balcony and cave entrance:
https://www.youtube.com/watch?v=rBxHevB8pi8
"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."

New original Zelda-like trees! And these trees are animated!!! :D
https://youtu.be/QOFr8nKkZo0
"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."

The animation is a bit weird but I'm liking it, I like it

Quote from: MetalZelda on December 07, 2016, 01:11:12 AM
The animation is a bit weird but I'm liking it, I like it

Yeah, I agree, the effect of leaves moving is really weird, but it should be good enough for our purposes. I did my best and this is all for now.

I might improve the quality of the animation someday when I have more time; but I think I will keep the weird effect, it makes these trees more unique, and their counterpart in the dark world will be giant carnivorous plants with teeth above and a very similar animation.
"If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you."