Editor improvements

Started by wizard_wizzle (aka ZeldaHistorian), February 04, 2014, 05:34:36 AM

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Christopho- mad props on the recent improvements to the editor - there are some great things there that really speed up development. Using the improved editor got me thinking of additional improvement potential, so I thought I'd post some here rather than making a bunch of issues on github (I can do that if you prefer).

  • A small "x" on each tab (for maps or whatever) to close it would be a huge time savings when you have several tabs open.
  • It would be nice (if possible) to have a small "play" button next to any drop-down selector for music. Sometimes I forget which music I want and being able to listed to several in the editor would be a great help. Or at least allow us to listen to the music when selecting it from the left pane?
  • When changing the id of an item in the left selector pane, the current id could be the default in the dialog.
  • Holding "control" and using the mouse wheel could zoom the view.
  • Making some tweaks to make the editor more friendly to smaller resolutions would be helpful - I have a machine running at 1024x768 and there are times when I can't see everything in a dialog box. One example is the new "destructible" dialog - would it be possible to lay things out differently so the dialog isn't so big?

Christopho will prefer to have several github issue, it's how he works and it keeps a trace of the development demands.


  • In my opinion, the X on each tab is not necessary (but indeed, it should exists :p), because you can close the tab with the middle button of the mouse.
  • Second demand is already here : https://github.com/christopho/solarus/issues/393
  • Agreed with the third.
  • Agreed too with the 4th.
  • Agreed too with the 4th.
  • About the 5th, maybe a tab system in the dialog ? But I don't see how to split informations...

Hi,
I agree with all your suggestions :) I added them to the bug tracker on github.
For the x icon of tabs, note that you can already close tabs easily by pressing Ctrl-W.
Thanks for your feedback

Some of your suggestions were implemented in Solarus 1.2 that was released a few days ago:
Quote from: wrightmat on February 04, 2014, 05:34:36 AM

  • When changing the id of an item in the left selector pane, the current id could be the default in the dialog.
Done in 1.2.

Quote from: wrightmat on February 04, 2014, 05:34:36 AM

  • Holding "control" and using the mouse wheel could zoom the view.
Done in 1.2.

Quote from: wrightmat on February 04, 2014, 05:34:36 AM

  • Making some tweaks to make the editor more friendly to smaller resolutions would be helpful - I have a machine running at 1024x768 and there are times when I can't see everything in a dialog box. One example is the new "destructible" dialog - would it be possible to lay things out differently so the dialog isn't so big?
Done in 1.2. The dialog of destructibles now has a vertical scrollbar if needed.

The "X" button on tabs is not done yet, neither is the "play music" button. These improvements are planned for Solarus 1.3.