THIS THREAD IS SUBJECT TO CHANGE, RESERVEDThis is a port of a old running fan game I was developping in the past 4 years in RPG Maker XP, and I succeed to get to it's limit, so I discovered Solarus and so I decided to port the game on this engine with amelioration, gameplay and mapping wise.
There is still not so much to show yet, as I am mostly porting the tilesets / musics and remaking every maps, there are some finished maps with working stuffs currently.
Here's a sneek peak.
Water Temple, everyone loves Water Temple right ?
The blue bar is sort of "life bar" while plunging, if the bar is empty while being under water, without the Zora tunic, you'll drawn and insta death, the bar replenishes itself when you're out of the water, instantly after surfacing if you have the zora tunic watchout for that. The lengh of the bar depend on which version of flippers you have.
This dugeon was cut in the RPG Maker version due to layers and eventing limitation, it is returning in the Solarus version.


Exterior graphic
Castle Entrance with a nice bug, the water bar spawn whereas it shouldn't spawn here, same as the bars


Deep in the woods

Some village

Some place from previous Zelda games are presents (the Sanctuary from ALTTP) but showing them while they does already exist is a non-sense
I'll update some info soon.
Some ressources comes from wrightmat's project atm, I'm using and modifying some of his thing to learn and to save time (mostly the reconvertion of the stamina to a alternate life bar)
Graphics are from Parallel Worlds + mods, Solarus, various Zelda and Nintendo, some are personnal