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Help needed :)
brlmnd:
I have designed few maps and now I want to push forward and make a dungeon, but first I want to have the lltp dialog box, the menu, the health bar, the mana bara and to be able to select the items I want to use(also the item i`m using, they are showed on the left side of the screen).
I have watched the Tutorial 5, where Christopho is showing how to do it, but the quest is not loading at all.
The error i`m getting is: Error: In on_finished: [string "main.lua"]:21: attempt to call method 'start_game' (a nil value)
Quest is here: https://www.dropbox.com/sh/4heq8ftb3sg1kty/AADRKVvTzyzvn9s-Fzx67qIFa?dl=0
Big thank you for making this available!:)
Christopho:
As the error message says, there is no start_game() method on game_manager. If y look at the main.lua of chapter 5, I don't call such a function.
brlmnd:
I have removed the start_game() from main.lua, but still not working.
Christopho:
You removed it but did you replace it by some code that start a game? Like the main.lua of chapter 5?
Do you have an error message?
brlmnd:
OMG is working again, I`ve copyed the code from chap5 :D mail.lua.. it works now.. but in the error.txt is bigger :)) check this out
Error: In on_started: [string "main.lua"]:23: attempt to index global 'game' (a nil value)
Error: In on_finished: [string "main.lua"]:21: attempt to index global 'game' (a nil value)
Error: Failed to load script 'main': [string "main.lua"]:20: 'then' expected near 'exist'
Error: In main: attempt to call a string value
Error: Failed to load script 'main': [string "main.lua"]:20: 'then' expected near 'exist'
Error: In main: attempt to call a string value
Error: In on_finished: [string "main.lua"]:21: attempt to index global 'game' (a nil value)
Error: In on_finished: [string "main.lua"]:21: attempt to index global 'game' (a nil value)
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