I've just added my own tile to the tileset "house" of the alttp-pack. I inserted it into the house.tiles.png file with GIMP and marked it as a new tile in the tileset-editor of the game-creation editor. It has got the ground "empty" and the default layer low. Displaying the tile in my maps works fine, but bringing the tile to the front doesn't seem to work properly on the tile. I wanted it to overlap the sprite of an item ("apples") that is on the low layer too, but whatever I do, the apples are always over the tile, not the other way round. However, my new tile overlaps the ground of the house properly. Have I done anything wrong at creating the tile, or can't a tile from the tileset be higher than the sprite of an entity. Any ideas???
I would appreciate any help very much.
Thanks, the bread.