Battle System

Started by Rhinosaur, May 19, 2023, 04:04:50 AM

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Hi Everyone,

I am new to Solarus and interested in trying to develop a game with it.  I was hoping to create a game with a battle system akin to something like Mario & Luigi: Superstar Saga.  Is this possible with Solarus?  Or would it be easier to develop using a different game engine?  If you are not familiar with Mario & Luigi Superstar Saga, it uses a turn based battle system which incorporates user input during the attacks.  So if you select a melee attack, you can get bonus damage by pressing the appropriate buttons at certain times.  Also, you can dodge the enemies attacks by jumping at the right time, etc.

My apologies if this has been answered already, I attempted to search but wasn't able to find the answer.