Author Topic: space shooter games in solarus?  (Read 5582 times)

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space shooter games in solarus?
« on: April 06, 2021, 10:49:09 AM »
I have sort of given up a major project for now and i am just doing random stuff with solarus for now  :P

Of pure interest is it possible to do space shooter games in solarus?

What I mean is it possible to have basically a space ship that always point forward, while the map scrolls with a constant speed forward?

I am currently doing some science fiction tiles and just wanted to know if its possible to stuff like this in solarus:


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Re: space shooter games in solarus?
« Reply #1 on: April 06, 2021, 04:44:31 PM »
My immediate thought would be to take the script for side-scrollers, particularly the gravity component, and apply gravity to everything except the player. Then I believe there's code to have a sprite always facing a specific direction even when moving. Reskin arrows into pewpews and you should be golden, right?