Go with what you like then!
I tend to draw a bit of a lower angle than Zelda- it seems like those first two trees are based of my art? Which is a tad closer to side view than the conifer, which I think is based on Minish Cap, as is more top view. I'd roughly guess (if 0⁰ is like, super Mario, totally side view), those first trees the camera is like 45⁰ up and the third is like 60⁰ up?
But then there's lots of exceptions. Google "link between worlds perspective" and you can see how they had to make things kinda lean back to make sense. It's kind of a mess and you gotta feel it out. But if you're starting, a good note is that you can see a lot more of the top surface of objects than you'd expect.
It's helpful to think in ratios. For example, if drawing a box. 45⁰ angle, the ratio of how big the top surface is to the side is about 1:1. Normal Zelda stuff, the perspective of stuff is like 2:1 top: side, whereas like old final fantasy games seemed more like 1:2 top:side.
Idk if that makes sense or helps?