Enemy Obstacle Behavior: Swimming

Started by Max, March 07, 2018, 07:11:26 PM

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Hey, so I was trying to make a zora kind of guy, and I set his behavior to swimming. Now he will swim through the ground with impunity. Does the swimming behavior allow enemies to walk on the ground also? Is there a behavior that keeps them in the water? Thanks!

This does not affect behavior, but maybe you could try a wall in quest editor, that is impassable only to enemies, and surround the water with it. However this may have unintended consequences if you intend to let land-based enemies fall in the water. I imagine there are more advanced solutions that may be more helpful.