Hello,
I am curious as to how important setting the world location is. For example if there were three standard screens in a world scrolling left to right, you may set them at 0, 320, and 640. Or not. When layering multiple floors (say, replicating the tower with the Moldorm) this seems very important. But otherwise?
Also, what are the advantages/hazards of using separators instead of multiple screens?
Thanks for any insight.