Hi!
I'm new here and to using Solarus in general. It is a really cool project! I'm doing a PhD on generative music for games and the combination of open source C++ and lua scripting makes it ideal for testing my algorithms in a real game environment.
I'm having problems building Solarus on my mac though. I've followed the instructions to build it and get a compile without errors, however whenever I try to run solarus-run it crashes with a seg fault 11 error. I've tried g++ and clang and uninstalled and reinstalled all dependancies to make sure everything is up to date.
I'm wondering if other people are having troubles getting a clean build to run on Sierra, or if it is just something I have set up incorrectly. Any help would be greatly appreciated.
I'm happy to share any generative-soundtrack experiments on here too once I get things going - it might be something other quest makers are interested in using.