Development
Topics
[1] Avoiding two sprite animation overlap
[2] how do you activate a function when all the enemies on a map are killed
[3] does anyone know what this means?
[4] Playable Ocarina and Day and Night Cycle
[5] Are there any examples for the new cutscene coroutine_helper?
[6] Make 2nd hero un-attackable by 1st hero
[7] Have a 2nd hero move, attack and be attacked
[8] How to buy items
Navigation
[0] Up one level
[#] Next page
[*] Previous page
Go to full version