Development

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[1] Avoiding two sprite animation overlap

[2] how do you activate a function when all the enemies on a map are killed

[3] does anyone know what this means?

[4] Playable Ocarina and Day and Night Cycle

[5] Are there any examples for the new cutscene coroutine_helper?

[6] Make 2nd hero un-attackable by 1st hero

[7] Have a 2nd hero move, attack and be attacked

[8] How to buy items

[9] Missing resources

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