Wait, so is this game actually proprietary in the end (or has proprietary components)? The Solarus games webpage seems to suggest this. See the attached file. Or here: https://solarus-games.org/games/oceans-heart/
If yes, then I am super mad because I helped you beta-test this game for free, assuming this game would be 100% FOSS, no strings attached. But I was NOT willing to contribute anything (not even bug reports) to proprietary software. >:-(
And to add insult to injury, I've just found this game on Steam with 1000+ reviews at a price of ca. 15$ so it looks like it has generated at least 15,000 bucks (before taxes) and I basically gave you free labor while foolishly assuming it would be a non-commercial project. And the actual profit is probably way higher because only a fraction of players leave a review.
So I feel like my labor has been successfully stolen which is just not OK. Even if the game turns out to be 100% FOSS, not revealing upfront it will go commercial is just not OK. I know, I know, commercial software is compatible with FOSS standards, not arguing against that. All I'm saying is that I think if commercial is planned, that should always be upfront, anyhting else just feels scummy. I am a developer myself and I know how valuable beta tests can be to software development.
I still hope at least this proprietary thing is just a misunderstanding (in which case I am only half as mad), so please clarify:
Does this game contain any proprietary/strictly copyrighted files? (For some reason I can't find the source code right now but I could swear I must have seen it before somewhere. It's been many years, after all.)
If Ocean's Heart IS FOSS, then please fix the Solarus games webpage (or ask who ever maintains it to do it). And the webpage should probably also link to the code repository.
And I guess I've learned the hard way to be more careful before contributing anything to random Internet projects. :-(
If yes, then I am super mad because I helped you beta-test this game for free, assuming this game would be 100% FOSS, no strings attached. But I was NOT willing to contribute anything (not even bug reports) to proprietary software. >:-(
And to add insult to injury, I've just found this game on Steam with 1000+ reviews at a price of ca. 15$ so it looks like it has generated at least 15,000 bucks (before taxes) and I basically gave you free labor while foolishly assuming it would be a non-commercial project. And the actual profit is probably way higher because only a fraction of players leave a review.
So I feel like my labor has been successfully stolen which is just not OK. Even if the game turns out to be 100% FOSS, not revealing upfront it will go commercial is just not OK. I know, I know, commercial software is compatible with FOSS standards, not arguing against that. All I'm saying is that I think if commercial is planned, that should always be upfront, anyhting else just feels scummy. I am a developer myself and I know how valuable beta tests can be to software development.
I still hope at least this proprietary thing is just a misunderstanding (in which case I am only half as mad), so please clarify:
Does this game contain any proprietary/strictly copyrighted files? (For some reason I can't find the source code right now but I could swear I must have seen it before somewhere. It's been many years, after all.)
If Ocean's Heart IS FOSS, then please fix the Solarus games webpage (or ask who ever maintains it to do it). And the webpage should probably also link to the code repository.
And I guess I've learned the hard way to be more careful before contributing anything to random Internet projects. :-(