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Game art & music / Re: What would be a good choice for a new resource pack / tileset?
« on: August 31, 2018, 05:26:36 AM »
So I started looking into things with Secret of Mana and I started some graphic rips. I started on the house tileset since it seems to have fewer animated things than the outside of Potos. I used a map from vgmaps. It's disorganized, nowhere near an actual tileset, but it's a start.
One problem I see is that it seems tile animations in Secret of Mana are 6 frames, while Solarus exclusively uses 3 frame animations. Is there any way around this? I haven't bothered to add the rest of the frames of animation to tiles like the candle and stove because of this, and also because I'll have to go into the emulator and fiddle a bit to get them.
One problem I see is that it seems tile animations in Secret of Mana are 6 frames, while Solarus exclusively uses 3 frame animations. Is there any way around this? I haven't bothered to add the rest of the frames of animation to tiles like the candle and stove because of this, and also because I'll have to go into the emulator and fiddle a bit to get them.