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Your projects / Re: Zelda's Adventure: Solarus Edition
« on: November 13, 2020, 01:44:07 AM »
That'd be pretty cool. I'll send you a message on Discord.
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I love that this project exists and I truly hope you complete it. I'm doing something similar in remaking Zelda 2 so I know the struggle of translating 2d to top down (and making a github was a really damn good idea, wtf is wrong with me) but if I can offer any support in future i'll be sure to let you know <3"Hello there! I'm glad to hear that! I'm not actively working on it at the moment as my attention has been drawn towards other non-game related projects but I do intend to complete it at some point. Zelda's Adventure was a damn good idea that suffered at the hands of poor game developers and console limitations, so translating it into a real Zelda-like game is the most merciful thing anybody could do. Hell, I know that if I wasn't the one working on this project I myself would want to play this game.
I REALLY wanna play this haha
local map = ...
local game = map:get_game()
function map:on_started()
local movement = sol.movement.create("path")
movement:set_path{2,2,2,2,2,0,0,0,0,0}
movement:set_speed(20)
movement:set_loop(true)
movement:start(traveller2)
end
function traveller2:on_interaction()
game:start_dialog ("plains_traveller")
end
function map:on_opening_transition_finished()
end