So I have been working on an idea for a game in my spare time for a few years now. I've been animating sprites and making background textures. The Solarus engine seems to be the best base but I have a few other elements I want to add to it. I have a whole game doc written with basic information as well as some specific information on pivotal mechanics. I'm not much of a programmer but I've been animating and creating sprites for almost a decade now.
Description:
LOZ Zelda / Hyper Light Drifter Action RPG
Minigame (pivotal to story) RTBS with simple mechanics
A system where the players actions determines the antagonists decisions.
Semi-open world
Description:
LOZ Zelda / Hyper Light Drifter Action RPG
Minigame (pivotal to story) RTBS with simple mechanics
A system where the players actions determines the antagonists decisions.
Semi-open world