Okay, so for the first question, I have my answer ! I will check the source code of the game and the videos on Youtube.
I will try to explain better. I wonder if the part of the map showed on the screen is a constant number of tiles and then scaled depending on resolution of the screen or if does the engine display as much tiles the screen is able to ?
I will try to explain better. I wonder if the part of the map showed on the screen is a constant number of tiles and then scaled depending on resolution of the screen or if does the engine display as much tiles the screen is able to ?