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Topics - ZeldoGames

Your projects / The Labors of Zeldo
February 29, 2024, 05:10:38 PM
Hello everyone !

It's been a while since I last embarked on a new project... but here I am today, back with a finished project this time.
Let me introduce you The Labors of Zeldo !

Summary :

A concept more than a game, The Labors of Zeldo offers you the opportunity to explore, like a museum, all the works that the Creator Zeldo never officially released.
Enjoy !

Game System :

In The Labors of Zeldo,you can explore the unreleased projects that ZeldoRetro made using the Solarus Engine. Games, retranscriptions of existing contents or simple tests, ZeldoRetro is offering you to play them in a totally playable and enjoyable version.

Wave 1 - Tower of the Triforce :

This 1st Wave of content is about The Legend of Zelda : Tower of the Triforce, a project made during 2017-2019 and never finished, due to a lack of inspiration, too many ideas and too much ambition.
The wave has several environments with many collectibles to lengthen the playtime, and a lot of development notes, tips and anecdotes to reward the players who collect them all. It is estimated to have a length of 4 to 6 hours.

Screenshots :

As always, thank you for leaving me a comment and your feedback on this new project. If I have to release more waves of content, I will keep you informed on this topic as well, with the updated link, a message presenting the wave, etc.

With that said, enjoy the game everyone ! :D
Hello everybody :)

I created a new YouTube channel ! It's ZeldoGames and you'll find some fangames content and my personnal creations on it.
Here's the link to the channel:

The videos are in French but I added English subtitles for you ;)

Thank you :D
Your projects / The Legend of Zelda - Forgotten Legend
December 12, 2021, 08:55:25 AM
Hello everybody !

It's been a long time since I didn't post a thread on these forums... don't worry, I'm not dead, I'm always working on some Zelda fangames :P
Unfortunately I left Tower of the Triforce on the side... but to work on another fangame actively... let me introduce you The Legend of Zelda - Forgotten Legend !

Trailer and Download link (beta 0.1):

In a few words...

This project is again a remake of an old project I never released... it was my first project made with Solarus, when I discovered the engine, back in 2015 !
I'm actively working on the project since april 2021 and I'm currentely working on it, adding new stuff progressively.
You must know that the game is playable in a beta version, that I will update until the final release !
So you can download the game and play it, if you want. There is a download link in the description of the trailer above... this project is in a beta state, so you may encounter bugs, not final stuff, a risk of corrupted savegame with later versions. The beta version is not in English too but I will do an English version for the release 1.0, as I did for my Zeldo's Challenges :)
The game is currently in development and I will give you informations and updates in this thread. The release should be for... later 2022 or 2023 :D


Forgotten Legend has for purpose to tell the first hero adventures and the origins of Darkness and Calamity Ganon... Hyrule is in a golden age, that's the opposite of Tower of the Triforce. Zelda called Link, an Hylien who lived among the Kokiris, at Hyrule Castle. You can't refuse the request of Zelda. It's the beginning of a new and epic quest in the Kingdom of Hyrule...

Game design:

The game will be in a pure Zelda spirit with a lot of quests, exploration and dungeons. There will be side quests too and a lot of mecanics inspired by most of the games in the series.

Game duration:

I can't tell you a precise duration for the moment... the beta version has 4 to 6 hours lenght. My final purpose is to make a complete game of 20-30 hours lenght :)

Development progress:

- Main Dungeons: 25%
- Side Dungeons: 10%
- Overworld (mapping): 60%
- Main Quests: 25%
- Side Quests: 10%

Some points are not very precise, maybe I will change them on the future for this category...


I hope this little preview will be give you some hype for the future release of the game :P don't hesitate to give your advices or impressions on this thread ^^
If you want to play the beta version, don't forget to let me your remarks and observations. I will make for you the best possible gaming experience :D
I will see you soon for further informations :)

Also, sorry for my bad English, I usually speak French so it can be a little complicated to explain some things clearly xD
Hello everybody !

After the release of the Zeldo's Challenge games I left the forums and the Solarus community a little bit, to work discretly on a new project... but now this project is enough advanced to do a little presentation of it... let me introduce you... The Legend of Zelda - Tower of the Triforce !
In a few words...

I began this project originally in 2017... the project was really advanced with 3 dungeons done but due to a lack of time, inspiration and motivation I decided to stop it, making after that the Zeldo's Challenge Chapter 2...
However, I decided to restart the project from 0 in the beginning of 2020... with more experience with the solarus engine than in 2017...
I'm developping the game now and I'll give you informations or news with this thread, I'll take care of it, don't worry :D


The game takes place during the fall of the Kingdom of Hyrule... only one town remains. The other places are invaded by monsters...
Where does these fall come from ? The ancient have hidden the Triforce on the top of a Tower to protect it from the desire and lust of the humans... ensuring that a Hero with a pure heart will come to find the Triforce and bring the Light in Hyrule...
However, the Hero has never come and the monsters attacked the Kingdom  :(
In this context, 100 years later, the last Zelda is calling Link, a treasure hunter, to find the Triforce. Will Link success in this mission ?

Game design:

The game will be very classical, in a pure Zelda spirit, contrary to Zeldo's Challenge games who were very crazy and humoristics... however there will be some humor but in a Zelda style...
Like in any other Zelda game there will be dungeons and in each one a specific item necessary to go further in the game...
But I have the objective to make the last dungeon (the Tower of the Trifroce) visitable very early in the game, but you'll need the items of the other dungeons to pass through this last challenge and find the Triforce to finish the game...
You will have access to a lot of regions of Hyrule in the beginning of the game to enforce the exploration and the freedom sensation, like in Zelda 1 but not at the point of Breath of the Wild.

Game duration:

I can't tell you a precise duration for the moment... the dungeons have been designed to take 1 or 2 hours to be completely explored and the overworld will be fulled by secrets and side quests... like High-Rule in the Zeldo's Challenge games... but even bigger :D my objective is to have a game of 20-30 hours lenght  :)

Development progress:

- Main Dungeons: 35%
- Side Dungeons: 10%
- Overworld (mapping, alpha version): 90%
- Main quest: 10%
- Side quests: 5%

Some points are not very precise, maybe I will change some points on the future for this category...


I hope this little preview will be give you some hype for the future release of the game :P don't hesitate to give your advices or impressions on this thread ^^ I will see you soon for further informations :D

Also, sorry for my bad English, I usually speak French so it can be a little complicated to explain some things clearly xD
Hello everybody !

I start a new topic, in English this time to talk about the 1st chapter of my little serie "Zeldo's Challenge".

After the release of "Zeldo's Challenge - Chapter 2: The Tower of Memories", some people asked me where they could find the 1st chapter...

This 1st chapter was a little game with 1 dungeon and beatable in 40min-1h and was destined to one person only, it was in 2017...

However, 2 years later, I released the 2nd chapter and decided to release it for a greater audience than only 1 person... the Solarus communauty ! And then people asked me where was this 1st chapter... logical, but I never thought that people would ask me about that xD

So, I decided to do an offficial release for the chapter 1 of Zeldo's Challenge !

This short game will be available soon and will be available for the communauty for sure :D I need some time to fix some bugs and other things... (it's a project from 2017 so I must fix them and adapt the game for a greater audience too).
I'd like to add some features too like input customization and a short english translation ;D

I'll tell you about my advancement in the project soon :D

All reactions are welcome of course :)

Hope to see you soon for the release of "Zeldo's Challenge - Chapter 1" ;)
Salut tout le monde!

C'est avec grand plaisir que je vous annonce que mon premier projet de jeu complet verra bientôt le jour. Il s'agissait à la base d'une demande de défi d'un de mes amis mais j'ai décidé de peaufiner le projet et d'ajouter un monde autour du donjon unique que j'avais prévu, créant ainsi un petit jeu complet d'une durée de vie d'environ 3-4h pour le terminer à 100%. Voici Le Défi de Zeldo - Chapitre 2: La Tour des Souvenirs!

Trailer et lien de téléchargement

Lien de téléchargement:
Pour télécharger le jeu et y jouer, 2 possibilités:

- Le jeu complet avec l'exécutable solarus-run.exe inclus:

- Le fichier .solarus à exécuter via le solarus-launcher (voir pour plus de détails):

Scénario: Le jeu se déroule juste après les événements du premier chapitre (il s'agit d'un petit jeu d'une durée de 40 minutes ne comportant qu'un unique donjon et qui date d'il y a 2 ans).
Après avoir touché le Trophée de la Victoire gagné à la fin du donjon du chapitre 1, Link se retrouve téléporté en Haïroule, un monde parallel à Hyrule mais où plusieurs univers de jeux vidéos différents sont mélangés.
Link doit se rendre à la Tour des Souvenirs où Zeldo l'attend pour se venger de sa victoire passée!

Système de jeu: L'action du jeu se déroule dans le Comté de Takapa, à l'ouest d'Haïroule. Link est donc libre de soit se rendre à la Tour pour faire le challenge de Zeldo soit d'explorer ce nouveau monde qui l'entoure. Le jeu est assez similaire à ALTTP mais dans un univers plus décalé qu'un Zelda officiel. Le jeu mélange pas mal d'univers de jeux vidéos différents et comporte de nombreuses références de toute sorte (à la façon d'un Zelda Solarus XD mais en moins bien fait :P ).
Pour réaliser le 100%, il faudra cependant faire plusieurs voyages de la Tour au monde extérieur car la Tour contient plusieurs objets sans lesquels Link ne pourra pas explorer entièrement le Comté de Takapa.

Durée de vie: Comme dit plus haut, le jeu est assez court. Il peut se finir en une heure si vous souhaitez foncer vers l'objectif principal directement mais le 100% pourrait vous prendre de 3h à 6h de jeu suivant votre niveau de jeu et d'exploration.
A la fin du jeu, un écran de statistiques vous montrera votre progression et calculera votre pourcentage (comme dans les jeux de Vincent Jouillat). Un système de succès repris également des ces jeux a aussi été mis en place, pour le plaisir des joueurs les plus chevronnés! ;D

Quêtes principale et annexes: Le jeu ne contient qu'un seul donjon complet: La Tour des Souvenirs. Celui-ci constitue hélas la seule quête principale du jeu.
Par contre le jeu contient plusieurs quêtes annexes, reprenant des mécaniques très classiques sans un Zelda (quête d'échanges, quarts de coeur, ...). Il contient également une grande quête annexe d'exploration (qui sera d'ailleurs la bête noire des complétionnistes ): La recherche des Lunes de Puissance. Je n'en dis pas plus pour ne pas gâcher la découverte en jeu...
Sachez aussi que le jeu contient d'autres donjons que la Tour des Souvenirs mais ceux-ci sont beaucoup plus petits que celle-ci et sont purement annexes.

N'hésitez pas à me dire ce que vous en pensez, tout avis est le bienvenue! ;)
Hello there!

I would share with you an archery minigame script I did a few days ago. The attached folder contains a map with his script for the minigame, an enemy (for the target to shoot), his sprite and the dialogs used by the manager of the minigame.
All reaction and modification is welcomed :D

Here a video showing the minigame:

PS: Sorry for my bad english, I speak french (and the folder is in french too, sorry for that)