I tried requiring "socket" but the editor just shouts an error saying socket isn't defined.
It's a shame because I was planning on making my game multiplayer.
It doesn't stop there, I won't be able to use any web functionality like leader-boards.
Since Solarus is open-source, I'd like to compile a version with LuaSocket included so that I would be able to do everything I wanted. However, I'm wondering how to do so...
If you could include it in a future build, it would be really appreciated as it it a must-have for any Lua interpreter.
http://w3.impa.br/~diego/software/luasocket/home.html
It's a shame because I was planning on making my game multiplayer.
It doesn't stop there, I won't be able to use any web functionality like leader-boards.
Since Solarus is open-source, I'd like to compile a version with LuaSocket included so that I would be able to do everything I wanted. However, I'm wondering how to do so...
If you could include it in a future build, it would be really appreciated as it it a must-have for any Lua interpreter.
http://w3.impa.br/~diego/software/luasocket/home.html