Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - vedder9

#1
Bugs & Feature requests / 1.4.4 on OS X (10.11.1)
November 11, 2015, 02:35:15 AM
Anyone else having issues running the latest version on 10.11?

I'm able to run the previous version with no issues, but when I try to launch the Solarus Quest Editor v1.4.4 I'm presented with an error:

"Check with the developer to make sure Solarus Quest Editor works with this version of OS X. You may need to reinstall the application."

If you look in the report, it seems to be pointing to some Qt framework.

Application Specific Information:
dyld: launch, loading dependent libraries

Dyld Error Message:
  Library not loaded: @rpath/QtWidgets.framework/Versions/5/QtWidgets
  Referenced from: /Users/USER/Downloads/*/Solarus Quest Editor.app/Contents/MacOS/solarus-quest-editor
  Reason: image not found
#2
Development / Error text file location on a Mac
September 07, 2015, 11:35:23 PM
Sorry if this is common knowledge, but I either do not get a .txt file created when Solarus cannot compile the game, or I don't know where to look for it. I have checked all of the hiding places that I know of and do not see it anywhere. It certainly is not in the same location as it is in Windows (at least not based on the video tutorials that I have watched).

I'm trying to use my own tilemap that appears to be working properly in the editor (1.3), but when I go to run the game it crashes if I try using my tilemap in the actual map. It builds just fine with any of the Zelda tilemaps. I'm sure it has something to do with my tilemap, but I am having a hard time determining the problem since I can't find this text file.

Any help would be greatly appreciated.