Yes, I will definitely watch Christopho's youtube series. All of you seem to be a very talented group (to say the least). Some time back, I tried to emulate a Zelda-like engine using the Visual Studio 2010 XNA Game Studio but found it highly complex to create everything from the ground up. The Solarus framework was just what we were looking for to create a Zelda Maker (similar to N's Mario Maker) for my children to learn programming and game development concepts. I am very familiar with Agile and Scrum methodologies, and think that it's a great idea even for very small teams such as mine. Maybe not on a grand scale, but we would like to create some playable games. Given time, I would also like to check the code for the engine as well. I believe that Christopho scripted that in C++ from what I have been able to gather from the forums.
I am new, but did not see the link to join the beta for Ocean's Heart. Could you help me and let me know where to look for that? Again, thanks so much.
I am new, but did not see the link to join the beta for Ocean's Heart. Could you help me and let me know where to look for that? Again, thanks so much.