So I am working on a Star Wars game that uses the Solarus Game Engine. I am working on making it a massive sandbox game similar to GTA5 but with a story. You'll get your bounty hunter missions from NPCs at the Mos Eisley Cantina. The bartender will be Richard Pryor.
So far I've been doing mostly tile mapping and doing sprite replacement for the basic enemies that are built into a new game. I swapped out the Yellow Slim sprite with a Jawa and I really liked how cute it made the Jawa and funny. For the skeleton I am going to make that into IG-88 since it can still operate after losing it's head and arms. But I am going to need some more .lua enemies scripts from other places as I am not good at scripting, just art.
So far I've been doing mostly tile mapping and doing sprite replacement for the basic enemies that are built into a new game. I swapped out the Yellow Slim sprite with a Jawa and I really liked how cute it made the Jawa and funny. For the skeleton I am going to make that into IG-88 since it can still operate after losing it's head and arms. But I am going to need some more .lua enemies scripts from other places as I am not good at scripting, just art.