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Solarus => Development => Topic started by: Stormfruit on May 25, 2016, 07:57:48 AM

Title: Tile Sizes
Post by: Stormfruit on May 25, 2016, 07:57:48 AM
Does Solarus already support large (32+x32+) tiles? I have a WIP grasslands set with that size and was thinking of continuing on it.
Title: Re: Tile Sizes
Post by: Christopho on May 25, 2016, 08:45:34 AM
Yes, tiles can have any size.
But for now, the hero can only be 16x16.
Title: Re: Tile Sizes
Post by: Zefk on May 25, 2016, 08:58:02 AM
I am a bit confused. Is not Link and the sprite from Children of Solarus bigger than 16x16 pixels? Am I thinking of the wrong measurement type?
Title: Re: Tile Sizes
Post by: Stormfruit on May 25, 2016, 09:04:10 AM
Ah, ok. The tiles won't be enlarged to scale with the 16x16 ones, will they? And will the engine support larger sprites in the future, then?

Quote from: Zefk on May 25, 2016, 08:58:02 AM
I am a bit confused. Is not Link and the sprite from Children of Solarus bigger than 16x16 pixels?

Nope, the hero and all the friendly npc sprites are 16x16.
Title: Re: Tile Sizes
Post by: Christopho on May 25, 2016, 09:35:54 AM
Let me clarify: it is the hero's collision box that is always 16x16. Its sprites are usually larger than that.