Does Solarus already support large (32+x32+) tiles? I have a WIP grasslands set with that size and was thinking of continuing on it.
Yes, tiles can have any size.
But for now, the hero can only be 16x16.
I am a bit confused. Is not Link and the sprite from Children of Solarus bigger than 16x16 pixels? Am I thinking of the wrong measurement type?
Ah, ok. The tiles won't be enlarged to scale with the 16x16 ones, will they? And will the engine support larger sprites in the future, then?
Quote from: Zefk on May 25, 2016, 08:58:02 AM
I am a bit confused. Is not Link and the sprite from Children of Solarus bigger than 16x16 pixels?
Nope, the hero and all the friendly npc sprites are 16x16.
Let me clarify: it is the hero's collision box that is always 16x16. Its sprites are usually larger than that.