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Solarus => Bugs & Feature requests => Topic started by: MetalZelda on March 16, 2016, 01:12:43 AM

Title: sprite:get_animation_set() not updating ?
Post by: MetalZelda on March 16, 2016, 01:12:43 AM
If you put another sprite to the hero through set_tunic_sprite_id() or changing it's tunic ability and then call hero:get_sprite():get_animation_set(), the returned result is the tunic id that was created at game initialisation, it is updated only if the game has been reset and if the game has been saved.
Title: Re: sprite:get_animation_set() not updating ?
Post by: Christopho on March 16, 2016, 08:54:43 AM
Please report bugs on the bug tracker on github ;)