I'm experimenting with a larger format "tall" hero sprite (placeholder ripped from Beyond Oasis) and the left direction for my sword animation is going "invisible" despite everything looking fine in quest editor.
https://youtu.be/F2vaJ-BuqLI
https://youtu.be/WAKJzgO7FBk
Is there some obvious common newbie mistake that causes this?
Your video shows what is the problem: one of the origin coordinates is wrong and humongous.
Thanks, not sure how I missed that. I wound up changing the animations around for other reasons which alleviated the problem, but I'll definitely look out for that in the future.