According to http://forum.solarus-games.org/index.php/topic,21.msg239.html#msg239, they are working on the ZSDX 1.8 port for GCW-Zero and it runs much faster than before.
This is thanks to SDL2 and LuaJIT.
This is thanks to SDL2 and LuaJIT.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts Menuyour_custom_entity:set_traversable_by("hero", false)
your_custom_entity:set_traversable_by("hero", function(custom_entity, hero)
local hero_x, hero_y = hero:get_position()
local traversable = ......... -- some kind of elaborate test here depends on the exact position of the hero on the custom entity
return traversable
end)