So as my title suggests, I want to make a Zelda-like game with random-generated dungeons like Spelunky. Sadly I have absolutely no coding experience. So I wonder if Solarus would be the best place to start. I'm wanting to make/edit my own assets (probably more like the Oracle Games/Link's Awakening), however I'd really like it if I didn't have to write my own Zelda-engine.
Does Solarus include the core mechanics of a Zelda-like game? And how user-friendly is the interface for Solarus? Would I be better off using something more basic such as Game Maker/RPG Maker for a coding newb like me?
Does Solarus include the core mechanics of a Zelda-like game? And how user-friendly is the interface for Solarus? Would I be better off using something more basic such as Game Maker/RPG Maker for a coding newb like me?