Quote from: YoshiMario2000 on July 07, 2018, 05:47:12 AM
The position of the collision box is based upon where the origin of the sprite is.
coincidentally i just found this out not 10 seconds ago, but its cool to see an image of it.. plus i think i have a different set of origin x,y values.. so thanks a lot for the help!
while im working on upscaling, here is something for amusement..
attack of the giant furries lmao