Author Topic: (Solved)How is a super spin attack setup?  (Read 1270 times)

Zefk

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(Solved)How is a super spin attack setup?
« on: March 26, 2017, 04:56:10 am »
I know the following ability is needed for a super spin attack, but which animations? I kinda wish there was an error message for this.

Code: ( lua) [Select]
    game:set_ability("sword_knowledge", 1)

MetalZelda

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Re: How is a super spin attack setup?
« Reply #1 on: March 26, 2017, 01:18:26 pm »
For the super spin attack the engine use the default spin attack animation, with a circular movement applied to it.
if you want to custom it, you need a custom sword

Zefk

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Re: How is a super spin attack setup?
« Reply #2 on: March 26, 2017, 07:36:53 pm »
@MetalZelda
I am using Diarandor's "Eldran" sprite. There must be a missing animation because the sprite vanishes during the super spin attack. Eldran works just fine with the spin attack.

Super spin attack preview:


Spin attack preview:

Diarandor

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Re: How is a super spin attack setup?
« Reply #3 on: March 27, 2017, 12:24:32 am »
I never made that animation for that sprite, so what happens is normal if you did not create it. It should not be hard to create it from the png of the normal spin attack animation.

By the way, it looks very cool the red-colored version of the sword energy :)
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Zefk

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(Solved)How is a super spin attack setup?
« Reply #4 on: March 27, 2017, 01:56:23 am »
@Diarandor
I think it looks cool too. Your sprite Eldran is pretty complex.

I looked in Zelda Mercuris Chest. The animation name is just "super_spin_attack."