I see a nice community around here, with a lot of nice things around Solarus engine and solarus-editor, congratulations for the hard work over the years.
I am a math teacher in France in "collège". Don't mess-up with US college, in France, collège is for 11 to 14 year old kids.
My kids are playing Zelda and are very good in math and have very good school results.
So I wonder whether it would be interesting to hold a course on Solarus programming, based on a Zelda-like game project.
I heard a lot of nice things around Lua, which may be the future of programming, just like Python.
The advantage of using Solarus over Scratch is that a) Solarus could be used as a team b) this is real programming c) the result would be a real game.
Nothing precise now, I am just reviewing the code and editor before I can start something.