Author Topic: Zelda: Book of Mudora  (Read 71446 times)

MetalZelda

  • Hero Member
  • *****
  • Posts: 551
    • View Profile
Re: Zelda: Book of Mudora
« Reply #60 on: February 02, 2016, 05:35:49 pm »
Okay, so I did have completed the current version of the game.
There are nothing bad to say about it, level design is great, world design too (can we say Open World for this project ? looks like it is).

Good work so far, I know that it is still not finished. I enjoyed it  ;).

wrightmat

  • Sr. Member
  • ****
  • Posts: 263
    • View Profile
Re: Zelda: Book of Mudora
« Reply #61 on: February 03, 2016, 01:09:24 am »
That's awesome! Glad you enjoyed it.

The main quest is complete. Did the credits roll correctly?

There may be more side quest and NPC content added, mostly in the northern area of the world. I probably won't do a lot more though, since I'm already brainstorming a new project :)

MetalZelda

  • Hero Member
  • *****
  • Posts: 551
    • View Profile
Re: Zelda: Book of Mudora
« Reply #62 on: February 05, 2016, 11:31:54 pm »
I don't know, I succeeded to get to the final boss in IS, don't know if it is accessible yet, if it is not then that's a bug . And the final boss suddently was invincible for unknown reason, I restarted the game and no boss was present, so I tough that the current version ended there and that some enemies are still in early stages
The heart container is present though
« Last Edit: February 05, 2016, 11:59:27 pm by MetalZelda »

wrightmat

  • Sr. Member
  • ****
  • Posts: 263
    • View Profile
Re: Zelda: Book of Mudora
« Reply #63 on: February 06, 2016, 03:44:32 am »
If he becomes truly invincible, then it might be a bug. He does become vulnerable to a limited weapon at one point, and I can let you know more about the strategy if you want to private message me (don't want to give everything away on the forum).

If you collect the heart container and exit the dungeon, the credits should hopefully roll.

MetalZelda

  • Hero Member
  • *****
  • Posts: 551
    • View Profile
Re: Zelda: Book of Mudora
« Reply #64 on: February 06, 2016, 04:59:53 pm »
If he becomes truly invincible, then it might be a bug. He does become vulnerable to a limited weapon at one point, and I can let you know more about the strategy if you want to private message me (don't want to give everything away on the forum).

If you collect the heart container and exit the dungeon, the credits should hopefully roll.

The bug occurs when he gets to this phase, you can hear the "boss dying" sound, but you can still hurt him with the sword and then nothing happen.
I also noticed a performance issue in the basement near a rock "generator" thing, it also happen in the ToW

wrightmat

  • Sr. Member
  • ****
  • Posts: 263
    • View Profile
Re: Zelda: Book of Mudora
« Reply #65 on: August 30, 2016, 04:19:08 am »

Diarandor

  • Hero Member
  • *****
  • Posts: 1053
  • Cats are cool! (ΦωΦ)
    • View Profile
Re: Zelda: Book of Mudora
« Reply #66 on: August 30, 2016, 07:19:22 am »
Congrats wrightmat! ;D
“If you make people think they're thinking, they'll love you. But if you really make them think, they'll hate you.”

wrightmat

  • Sr. Member
  • ****
  • Posts: 263
    • View Profile
Re: Zelda: Book of Mudora
« Reply #67 on: September 05, 2016, 07:18:31 pm »
Thanks Diarandor!

I'm calling it done. It's probably not perfect, so please report any bugs you find. Start the countdown for the DMCA takedown by Nintendo.

https://sites.google.com/site/zeldabom/download

MetalZelda

  • Hero Member
  • *****
  • Posts: 551
    • View Profile
Re: Zelda: Book of Mudora
« Reply #68 on: September 05, 2016, 10:43:49 pm »
Gg wp !
So, how much time from the begining of the project till this release ?

Nate-Devv

  • Newbie
  • *
  • Posts: 38
    • View Profile
Re: Zelda: Book of Mudora
« Reply #69 on: September 05, 2016, 10:52:35 pm »
Congrats! Looks nice, can't wait to look at it!

wrightmat

  • Sr. Member
  • ****
  • Posts: 263
    • View Profile
Re: Zelda: Book of Mudora
« Reply #70 on: September 06, 2016, 12:57:00 am »
MetalZelda, too long to count! I honestly have no idea, I've been working on it casually for years. I'm also a bit of a perfectionist, so I probably could've released it long ago but it wasn't up to my standards :)

Nate-Devv

  • Newbie
  • *
  • Posts: 38
    • View Profile
Re: Zelda: Book of Mudora
« Reply #71 on: September 06, 2016, 02:27:36 am »
wrightmat, do you mind if I create a .deb package of the 1.0 release and put it in the Ubuntu PPA with everything else there?

wrightmat

  • Sr. Member
  • ****
  • Posts: 263
    • View Profile
Re: Zelda: Book of Mudora
« Reply #72 on: September 06, 2016, 02:30:53 am »
Not at all - please do!

MetalZelda

  • Hero Member
  • *****
  • Posts: 551
    • View Profile
Re: Zelda: Book of Mudora
« Reply #73 on: September 06, 2016, 02:25:52 pm »
I do remark that you load your hud twice in game_manager, one through sol.main.load_file and one through require, don't know if it is done on purposes :p

Otherwises, this is far better then the old versions, more stable.

Christopho

  • Administrator
  • Hero Member
  • *****
  • Posts: 1177
    • View Profile
Re: Zelda: Book of Mudora
« Reply #74 on: September 06, 2016, 02:29:09 pm »
My next tutorial will be about require() :)