Author Topic: sprite:get_animation_set() not updating ?  (Read 1494 times)

MetalZelda

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sprite:get_animation_set() not updating ?
« on: March 16, 2016, 01:12:43 am »
If you put another sprite to the hero through set_tunic_sprite_id() or changing it's tunic ability and then call hero:get_sprite():get_animation_set(), the returned result is the tunic id that was created at game initialisation, it is updated only if the game has been reset and if the game has been saved.
« Last Edit: March 16, 2016, 01:23:04 am by MetalZelda »

Christopho

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Re: sprite:get_animation_set() not updating ?
« Reply #1 on: March 16, 2016, 08:54:43 am »
Please report bugs on the bug tracker on github ;)