Stairs acting weird

Started by MetalZelda, January 04, 2016, 11:34:09 PM

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Hi.

I was playtesting some things earlier and I was testing stairs transitions, but I faced something quite strange with stairs going left to up, left to down, same thing for the right side. The animation is halted and the hero slides away, I don't know if this is a bug, but there are no walls that can modify the behaviour

I am not sure I understand. Can you make a video to describe the bug? Thanks


Spiral staircases only work with direction north or south. This is probably a limitation, but in ALTTP they only exist to the north. I don't think I will implement another built-in behavior for left and right, because currently, stairs are too ALTTP specific anyway. Instead, I should probably expose a Lua API to allow to customize stairs, and then scripts will be able to do what they want, rather than the ALTTP movement+animation+sound.

Also, stairs with direction north should be entered by the south, and stairs with direction south should be entered by the north.

So for left and right side you recommand to use a custom entity ?

Or a straight staircase, I think it should work.