Author Topic: Suggestions for the map editor  (Read 6105 times)

YoshiMario2000

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Re: Suggestions for the map editor
« Reply #15 on: July 02, 2015, 04:21:12 am »
How bout having an options tab in the upper left hand corner of the screen so you can bind resizing things to another key?
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Christopho

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Re: Suggestions for the map editor
« Reply #16 on: July 02, 2015, 08:42:43 am »
You mean the possibility to change keyboard shortcuts?
Clearly this should make everyone happy, yes :)

Zeror

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Re: Suggestions for the map editor
« Reply #17 on: July 02, 2015, 11:23:37 am »
That would be helpful, yes.

Zeror

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Re: Suggestions for the map editor
« Reply #18 on: July 14, 2015, 09:09:55 pm »
Just to give an update, I am currently working on the resizing mode of tiles, it should be done soon :)
And? Got it working? Included in the next update?

Christopho

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Re: Suggestions for the map editor
« Reply #19 on: July 14, 2015, 09:32:01 pm »
Just to give an update, I am currently working on the resizing mode of tiles, it should be done soon :)
And? Got it working? Included in the next update?
Yes it is done, it will be included in Solarus Quest Editor 1.5.
You can already see the result in the live-streaming I did last week (in French)
https://www.livecoding.tv/video/lets-make-zelda-mercuris-chest-3-12/
Smart resizing is shown between 4mn30 an 9mn30.

Zeror

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Re: Suggestions for the map editor
« Reply #20 on: July 14, 2015, 09:59:18 pm »
Looks awesome. Well done!

Zeror

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Re: Suggestions for the map editor
« Reply #21 on: July 26, 2015, 09:54:38 pm »
Here i am again.

I got another idea that would be very helpful.

Lock a tile.
This way you can't accidentally move a tile when selecting it (or when you do a multi-selection on a lot of tiles).

DementedKirby

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Re: Suggestions for the map editor
« Reply #22 on: July 27, 2015, 12:15:32 am »
You can already choose some tiles and ignore others to move/resize by holding down the Ctrl key when selecting said tiles. If you accidentally move a tile, you can always undo with Ctrl+Z.