RESOVELD:Reusing the code from Mystery of solarus DX, Help.

Started by YoshiMario2000, May 24, 2015, 01:51:13 PM

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May 24, 2015, 01:51:13 PM Last Edit: May 24, 2015, 04:09:07 PM by YoshiMario2000
Hello, I'm working on a project in solarus, (nice engine by the way.)
and I am basically taking the Mystery of solarus code and reworking it into my quest.

I want to know how "small_keys" and other dungeon items can be enabled on a map.
(I'm terable at find code I want.) And yes, I did read The Small keys post:http://forum.solarus-games.org/index.php/topic,245.0.html

If you can help thanks.
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Do you ever get the feeling that the fandom of a product(s) ruin the potential that you could have had to enjoy the product?

Wow. I found out what to do.
I had to change the world name to "dungeon_(numberofdungeon)"

Opps...
This signature was way too long before, but now it's short!
Also, I am Still Alive!
On ad Off I go!

Do you ever get the feeling that the fandom of a product(s) ruin the potential that you could have had to enjoy the product?

Exactly!
One more reason for me to make a tutorial about small keys soon.