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RESOVELD:Reusing the code from Mystery of solarus DX, Help.
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Topic: RESOVELD:Reusing the code from Mystery of solarus DX, Help. (Read 1158 times)
YoshiMario2000
Jr. Member
Posts: 85
RESOVELD:Reusing the code from Mystery of solarus DX, Help.
«
on:
May 24, 2015, 01:51:13 pm »
Hello, I'm working on a project in solarus, (nice engine by the way.)
and I am basically taking the Mystery of solarus code and reworking it into my quest.
I want to know how "small_keys" and other dungeon items can be enabled on a map.
(I'm terable at find code I want.) And yes, I did read The Small keys post:
http://forum.solarus-games.org/index.php/topic,245.0.html
If you can help thanks.
«
Last Edit: May 24, 2015, 04:09:07 pm by YoshiMario2000
»
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YoshiMario2000
Jr. Member
Posts: 85
Re: Reusing the code from Mystery of solarus DX, Help.
«
Reply #1 on:
May 24, 2015, 04:08:47 pm »
Wow. I found out what to do.
I had to change the world name to "dungeon_(numberofdungeon)"
Opps...
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Christopho
Administrator
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Posts: 1177
Re: RESOVELD:Reusing the code from Mystery of solarus DX, Help.
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Reply #2 on:
May 24, 2015, 05:41:48 pm »
Exactly!
One more reason for me to make a tutorial about small keys soon.
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RESOVELD:Reusing the code from Mystery of solarus DX, Help.