Author Topic: Solarus - ZL project  (Read 6909 times)

froggy77

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Re: Solarus - ZL project
« Reply #15 on: March 04, 2019, 10:05:28 pm »
Preview of the first dungeon door that I will post normally tomorrow. Just a few final checks before posting the sprite sheet.
I'm inspired by a creation of LUNARSIGNALS (on OGA; see https://opengameart.org/content/overhead-action-rpg-forest).
The other two dungeon entrances will be posted after and are more similar to her/his work.They are doors and enemies at the same time.

It is a kind of teaser  ;) in a 400% zoom.

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EDIT: VoilĂ . See attachment files. boss_slime.dat sholud be placed in a folder named "enemies. The other two dat files should be place with "doors"

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EDIT2: New dungeon_door_slime_dat_files.zip, because "dying" animation should not loop in boss_slime.dat


The same monster but when it has  been defeated:

« Last Edit: March 06, 2019, 08:06:59 pm by froggy77 »

froggy77

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Re: Solarus - ZL project
« Reply #16 on: March 05, 2019, 10:57:20 pm »
Preview for the second one that I named 'Monster' :-[ The sprite sheet and date files will be posted certainly tomorrow.In fact, this monster looks a lot like the original made by LUNARSIGNALS. It's a kind of Yokai.

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EDIT: VoilĂ ! See attachment files.



« Last Edit: March 06, 2019, 08:05:54 pm by froggy77 »