Hi,
I found a little other one:
http://www.solarus-games.org/doc/latest/lua_api_map.html#lua_api_map_methods
for wall entity:
1) map:create_wall(properties)
the first link (in yellow on the picture) goes to:
http://www.solarus-games.org/doc/latest/lua_api_switch.html
instead of
http://www.solarus-games.org/doc/latest/lua_api_wall.html
as indicated by the second link at the end (return value (wall)) that seems more logic.
2) the last property is again "stops_blocks" (already used above) instead of the new property "stops_projectiles".
Thanks
I found a little other one:
http://www.solarus-games.org/doc/latest/lua_api_map.html#lua_api_map_methods
for wall entity:
1) map:create_wall(properties)
the first link (in yellow on the picture) goes to:
http://www.solarus-games.org/doc/latest/lua_api_switch.html
instead of
http://www.solarus-games.org/doc/latest/lua_api_wall.html
as indicated by the second link at the end (return value (wall)) that seems more logic.
2) the last property is again "stops_blocks" (already used above) instead of the new property "stops_projectiles".
Thanks